I see a lot of talk about how feature X will make BYOND worthwhile, but IMO it's already worth it to use it to develop a game.
There's always room for improvement, but nothing is preventing you or anyone else here from making a cool game... unless you have no ambition to pull through with it, which means that no amount of features is going to be able to coerce you into finishing a game.
An open-source project sounds a bit dull to me. I don't think much work would be done on such a project since people would procrastinate and shove it off onto others (a habit I have experienced myself) and with this community I'd be surprised if the developers of such a project weren't complaining all the time about the bad code another was writing.
The only way you're going to get a game on BYOND finished is if you do it yourself, but you have to do it now and not wait until BYOND finally does kick the bucket. It won't happen now and I don't see it happening for a few years, but it's bound to happen eventually if no-one makes anything.
There's always room for improvement, but nothing is preventing you or anyone else here from making a cool game... unless you have no ambition to pull through with it, which means that no amount of features is going to be able to coerce you into finishing a game.
An open-source project sounds a bit dull to me. I don't think much work would be done on such a project since people would procrastinate and shove it off onto others (a habit I have experienced myself) and with this community I'd be surprised if the developers of such a project weren't complaining all the time about the bad code another was writing.
The only way you're going to get a game on BYOND finished is if you do it yourself, but you have to do it now and not wait until BYOND finally does kick the bucket. It won't happen now and I don't see it happening for a few years, but it's bound to happen eventually if no-one makes anything.
This is the end of my random post.
-J