Castle

by Rushnut
Castle
They are coming... Defend yourself!
ID:1316877
 
Reintroduced:
Health gain on wave
Health gain on waves 10, 20 and 30
Upkeep difference per players

Fixed:
Deathspikes hitting quakes (Lol)
Division by 0 in getDamage2()
Joining twice bug
Placing multiple units on the same tile
onHitEffect() null runtimes
Nets not working
Icers spamming ice freezing something permanantly
Moved Demons to line 2