Reintroduced:
Health gain on wave
Health gain on waves 10, 20 and 30
Upkeep difference per players
Fixed:
Deathspikes hitting quakes (Lol)
Division by 0 in getDamage2()
Joining twice bug
Placing multiple units on the same tile
onHitEffect() null runtimes
Nets not working
Icers spamming ice freezing something permanantly
Moved Demons to line 2
ID:1316877
Jul 7 2013, 12:30 pm (Edited on Jul 7 2013, 1:27 pm)
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