When mouse_drop_pointer and/or mouse_drag_pointer are set the icon they take on is above and to the left of where the actual mouse is.
This becomes and issue when MouseDrop is used. The player will think they are dropping something on one tile, but instead it will be dropped on a tile to the right and/or one tile down.
Code Snippet (if applicable) to Reproduce Problem:
mouse_drop_pointer = icon(src.icon,src.icon_state)
mouse_drag_pointer = icon(src.icon,src.icon_state)
Expected Results:
Set icon would take the exact position of default mouse cursor.
Actual Results:
Icon takes position above and to the left of default mouse cursor.
Does the problem occur:
Every time? Or how often? Every time.
In other games? Not observed.
In other user accounts? At least two.
On other computers? Untested.