Part of the Wargames Complete Pack.
Try out this concept game following the Wargames design. Trench Wars is a Tower Defence game in the making. 13/08/13 update shows a basic wave setup with two basic towers, an upgrade system and difficulty settings.
More updates to follow at a later stage.
ID:1293945
Jun 15 2013, 10:00 pm
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Failing at startup with latest 500.1209 build.
runtime error: bad client proc name: Go (/proc/Go) usr: PopLava (/mob) src: null call stack: Go() PopLava (/mob): Login() |
You need subscription to Wargames Complete Pack, it'll kick you out otherwise. Link is in first post.
I would have ticked "must subscribe to download" but that would mean having to manually edit half a dozen hub pages everytime someone subscribed. |
How about an alert box? Do you really make enough money to justify the restrictions? Real question.
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Yeah, I really should make a better system for it to say why.
Honestly? Lately no. I've been dropping off BYOND because real life job ultimately pays hundred times better. This game is just a concept more than anything, an extra to the other benefits (extra features to Wargames 1+2, additional game Chrono Wars). Its not worth paying the subscription on its own. Its the wrong way round logic I know, but Chrono Wars is an actual game, not Trench Wars (you can also join servers without getting kicked out). |
Yeah... my day job pays a gross ton more than I could ever make on BYOND with half baked games but I still enjoy tinkering. :)
My suggestion to you is to open it wide open unless you stand to really (significantly) profit. Turn it into a hobby instead of a failing business (not saying you it is... just an expression). The hobby justification is a hard sell to others while "the trying business" seems more socially accepting. :) Just rambling as I try to get turrets working with the new client side transforms. |
This is not intended to be a multiplayer game but a small casual extra, its likely with a few more updates the base game will be finished.