When you currently want to place something that is to an offset you hold shift, or edit the variable directly. This is often tiresome and annoying if you want to have, say, a wall at an offset, with multiple tiles. You'll have to either line it all up perfectly or edit the instances directly hundreds of times.
It would be greatly beneficial if when you use shift , the default grid that the mouse snaps to also becomes offset, so you can keep working within your new offset, and then reset it at the press of a button.
I don't want to have all my buildings in my game on the same grid, and I also don't want to edit instances for days.
ID:1291526
Jun 13 2013, 8:06 am
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