Okay here's the thing, I need an non-passable turf
I tried
obj/borderw/Cross(atom/movable/mover)
return 0
Problem description:
It works, but in my game, people can grab ANY obj, so they can grab the border an walk off with it, I am in no intention of changing the grab code, but if I could make it where the obj is a turf, it would do nicely...but that's the problem.
If I try to make it a turf instead of an obj, I get errors, can you please help?
That overwrites Grab() so that it won't do anything.