ID:1284314
![]() Jun 5 2013, 12:28 pm
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I suggest that you be able to compile an excerpt of your code by highlighting it before you hit compile: this would make testing easier if you have a lot of code, since you don't have to wait for it all to compile to test one part for bugs.
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For big projects, it makes sense to make several smaller projects or libraries that hold more modular code. When you need to tweak these sections, you can just make a quick small demo that tests all of the features of the modular piece in context.
Sounds like a lot of work but, games are a lot of work. |
But like I said, it's not often in an actual project where compiling a single file/selection would work at all.