The compiler was recently modified to compile on a separate thread. Was the possibility of simply killing the underlying dm.exe process considered in favor of trying to stop the compile process gracefully?
At the moment it still takes a while for the compilation process to be halted, which seems odd because previously it could be halted simply by killing the entire DM process.
I'm sure there are things that go wrong when you halt a compilation by killing it, but the primary reason for halting it is because you want to make a minor change and then recompile anyway.
If it's possible to implement this feature but if it may cause trouble could it be added as a separate option?
ID:1284125
Jun 5 2013, 7:25 am
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I added some improvements that should help with this. Let me know if it's still an issue in 499.1192, once that's out.
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The reason we don't use dm.exe is because the thread isn't wholly independent; we need its information to update the object tree.