ID:1275771
 
Code:
mob
proc
saveproc()
if(src.cansave)
if(src.contents)
var/savefile/save = new("playerswwa/[src.key]/[src.name]")
save["mob"] << src
save["x"] << src.x
save["y"] << src.y
save["z"] << src.z
Write(save)


Problem description:

BYOND Error:(Sfile.cpp,1138) failed to open file:
BYOND Error:(Sfile.cpp,1138) C:\Users\Critical172\Dropbox\BleachWWA\playerswwa\Critical17 2\Drigger

I got this error in DreamDaemon when I wanted to change my save system. It works on my old game, but when I try to implement it on my game it doesn't work.
Well I'm not sure about the error, but don't call Write() directly. This line does the Write()ing for you:
save["mob"] << src