ID:1271134
 
Problem description:

when i make a hud object with a video on it, not using the interface as it doesnt support videos, it starts halfway through, even if i change it to the video halfway through viewing it
Are you flick()ing the movie state or just setting the icon_state?
setting the icon state
Read up on the flick() proc. It will give you the behavior you are looking for. Just remember to NOT set the object to have the same icon_state that you are flick()ing otherwise it will continue to play after the initial animation is done.