This may have been asked but I couldn't find it.
But In my game if I try to add an overlay/underlay or change my icon to one bigger than 32x32 it automatic shrinks down, how do I stop this and use the normal size? (96x96)
Thank in Advance!
ID:123010
Jan 21 2012, 7:16 pm
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Redundant
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It sounds like you may have world.map_format set to TILED_ICON_MAP, which is a legacy mode that would cause that shrinking. Try setting it to TOPDOWN_MAP. (Reference: map_format)