We have a total of 9 animations and 2, static, poses. The plan is to have the sprite sheets generated for the male and female characters and equipment by the end of next weekend.
On an unrelated note, the data server for Prism's character files is pretty much complete. The server interfaces with a MySQL database to serve up character data. All data is encrypted with a pseudo-randomly generated encryption key that changes every 60 seconds.
Previously, the character selection screen and creation screen were developed as Flash objects. In order to support the future Flash client, these screens will need to be reworked. They will probably use a combination of the map interface and other window elements. This will be the next development project after sprite sheets are created.