Spent the last month or so working on weaponry and other overlays! Pushing us that much closer to a release date.
Firstly Id like to introduce some of the main characters that Spirit Age's story involves.
Galeo: He plays the head figure of the fire country known as Inferia.
Emile: She plays the head figure of the wind country known as Windia
Sanji: He plays the head figure of the earth country known as Terria
Amelia: She plays the head figure of the Water country known as Ryn.
Sin: He plays the role as the head figure of the neutral country of Damascus.
These Figures play important roles in the story, filling in spaces not explained in the arc. I really don't want to give away much on the story until the game is released.
Weapons:
Short Sword-Balances attack speed with attack power.
Pistol-Quick firing,low damaging
Long gun/Rifles-Normal firing speed, high damaging, precision type
Muskets- Slow firing speed, high damaging, ballistics type
Claws/Gloves/bracers-For unarmed combatants, attributes varies on weapon equipped.
Heavy Swords-Slow, but deals heavy damage
Dual blades-Very quick attacking speed, High DPS(damage per second)
Spears-
Staffs-Enhanced spirit channeling assists with magic type combat.
Wands-Enhanced spirit channeling assists with magic type combat.
Pole arms-Subscriber exclusive- high damaging 2 tiled attacking radius,slow
Cannons-Subscriber exclusive-very high damaging ballistics type,slow
Hand bombs-Subscriber exclusive- high damaging ballistics type,focuses on combination of status afflicting hand bombs and high explosive bombs.
A pole arm with the idle state.
So far there is one weapon for each weapon set, being the entry weapon. I plan to have 10 weapons per weapon class, 5 rare type weapons per class bringing me to a total of 15 weapons per class.
heading to bed now,will reply in the morning.
ID:121925
Dec 14 2011, 6:57 pm (Edited on Dec 15 2011, 4:11 am)
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Kidpaddle45 wrote:
What is there to say? Gtfo and go work on Pirates Online! |
Looks amazing, just makes me want to play more and more haha. Can't wait to see more weapons and attack animations.
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Galeo looks badass. He's like the new Chuck Norris.
Also, I don't think the gun looks bad, but the way they are holding it looks awkward. I don't think I've ever seen someone stand and hold a rifle like that before. Maybe go for a pose that looks a little more like this. |
They long guns don't look like guns lol.
Everything else looks fantastic. I hope the characters move at a decent speed and gameplay is fun :X Btw, you need to add a scythe >_> thats my weapon of choice in every game. |
Enzuigiri wrote:
Btw, you need to add a scythe >_> thats my weapon of choice in every game. Everyone knows dual-wielding short swords or daggers is the best weapon of choice in every game. DPS FTW. |
Feeling like the neutral country should be a Darkness Country. Hidden, Secretive, Epic? I dunno. The dude, Sin, has the flair for it.
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SilencedWhisper wrote:
Feeling like the neutral country should be a Darkness Country. Hidden, Secretive, Epic? I dunno. The dude, Sin, has the flair for it. If i wanted to spoil the story i would have stated that. |
Yeah, great work :) I just cant wait for the game :P And you made very nice progress in pixels man, keep it up :)
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Also can you show some of the claws/gloves i would love to see what they look like.