I didn't dress up for Halloween. I haven't in years. Children didn't roam my street looking for candy. I can't remember the last time they did.
I wasted time in Bloodline Champions in order to wring some use out of the in-game costume I was offered. Then I decided that grinding for coins in a game which allows trolls to cancel matches isn't fun.
I could have enriched my mind with the wonders of the universe instead. I should have. But I feared it would eat my soul!
Within BYOND
Silk Games released a podcast episode and two updates for their retro MORPG NEStalgia. The latter include large lists of bug fixes and balance tweaks to smooth over the changes brought by the previous update's skill trees.
Brettpenzer released a demo and multiple updates for a platformer called BlockWorld. Players are invited to toggle the platform layout during mid-jump as they attempt to reach highlighted destinations in roughly 20 single-screen levels. Thus far I've only really succeeded in having time run out while I bump my head on the ceiling. ;)
Responding to D-Cire's recently finished contest to create a school-related demo, library or game, GreatFisher released and twice updated a demo for Another Day At School. It's a puzzle adventure. At one point I wondered whether the school was just window dressing for a scary tale. Then I ran into a timed set of equations and realized I might be SAVING THE WORLD WITH MATH!
Inspired by Storm Ops, Kaiochao has released a demo for a more pixelated variant called BYOND Ops. It's a shooting gallery. Players take the role of a sniper who has to gun down enemies as they march and shoot across the screen.
SamuraiJei released one level of a sidescrolling beat 'em up called Street Warz. There's a combo system, but I'm not sure how it works. I managed by using the default attack to punch air into enemies standing a foot away until they fell down and I could walk away.
Despa1r released a small demo for an RPG called Xendar Zendar. The interface looks clean, but there doesn't seem to be much to do at the moment other than choose one of fourteen characters to walk around trees and chickens.
Timing the release before Halloween, Acebloke added a year's worth of updates to his multiplayer zombie rush SurviveThis! Amongst a plethora of bug fixes, changes and new features, what stands out to me are the earmuffs subscribers can wear to drown out the zombie noises. =)
Acebloke's economic/military sim Wargames has also received multiple updates, but lacks release notes.
Techgamer has posted release notes and hosted test servers for his MORPG Vault of Heaven. Individual resistances have replaced with general stat scores, inventory submenus are available and the first non-placeholder tileset has been created.
Vexonator released multiple bug fixes for Surreal Dreams. Finding out the specifics again involves delving into the game's forum to read the type of player feedback I wish BYOND had more of. There's even videos.
Also posting a video, Bravo1 has made progress on the movement and collision of Chasm. The platformer has been redesigned to be a blend of metroidvania and Phantasy Star Online-style MORPG. Meanwhile, Bravo1's team-based vehicular combat title Tanx has been undergoing a conversion to use BYOND's native pixel movement.
In my last column, I disregarded banners, title screens and drugged survivors of zombie hoards. UPD4T3 has now posted a mockup of Out of Ammo's flailing PvP arena mode. With the help of programmer Albro1, a demo should be available soon.
Oasiscircle has continued to post videos of his lane-marching RTS Corsair. Progress has been made on buildings, resource management and user-defined unit groups. Corsair and other projects were discussed in his interview with Enzuigiri for DM Blog.
Forum_account was interviewed by EnigmaticGallivanter for the Journalism guild. The creator of A Miner Adventure discussed his various libraries, the upcoming Tiny Heroes and his work outside of BYOND. More recently, Forum_account has been posting a series of programming tips.
Higoten ran a tournament for the DMcast involving WildBlood's RTS Omnipotence. Congratulations to Frostbeard65 for being the last god standing and recipient of a free BYOND membership. The full list of participants and accomplishments can be found here.
I finally attempted to participate in Screenshot Saturday. However, it appears the website only grabs from Twitter so the Google+ hashtag is limited to its social network.
Anyway, my post includes the map generation algorithm in the action adventure I've been slowly working on (and off). Most of my recent effort has actually involved the overworld, but there was a minor change to the upper cliffs which I think fares better than the previous squiggles.
Beyond BYOND
- The Entertainment Consumers Association is still urging US citizens to write their congressmen about S. 968. That would be the Protect IP Act of 2011 which may be interpreted to place steep penalties on acts such as linking to infringing content or creating/performing derivative works.
- The Jack Vasel Memorial Fund Auction has begun. It's a not-for-profit with the goal of distributing funds to gamers in their hour of need. Purchase a board game to help those with medical problems.
- Pay what you want for The Humble Voxatron Debut. Along with an alpha for the titular voxel-based shooter, those who pay more than the average will get Blocks That Matter and The Binding of Isaac.
- Breakdance McFunkypants offers a list of all 568 IGF games with thumbnails. I suppose that could be closer to 967, but the 300 games of The 2012 IGF Pirate Kart are included as a single entry. ;)
- Freelance artist Chris Hildenbrand has been posting a series of tutorials intended to help programmers create 2D art with free tools. For the graphical artists out there, what are you working on?
- Freelance journalist Andrew Hayward offers tips and tactics for building a better Kickstarter campaign based on conversations with game developers who succeeded.
- On the heels of PixelProspector's Big List of Screenrecording Software (Windows Edition), LPer Ortolson has offered a tutorial describing his process.
- Those more interested in recording people talking about games than playing them may enjoy Chris Franklin's self-criticism of Errant Signal, the Kickstarter campaign for PortsCenter or extreme closeups of Leigh Alexander. or Off Book: Video Games.
- BTW, can I offer congratulations to NakaTeleeli again? Can I, can I? He's now a YouTube partner. I hope he gets some money. I also hope some less known games still slip in.
- After a hiatus, The Digital Cowboys have posted their 209th and last episode. (I don't see it on their website yet, but my iTunes subscription to Digital Gonzo downloaded it automatically.) They were one of my favorite podcasts and I'll miss them.
For those in need or merely interested, here's AbleGamers' guide to Starcraft II. (Keep that site in mind when designing your games!)