Descriptive Problem Summary:
Is the dyn.rsc supposed to go over 30MB? Cause I notice most of the resources in the dyn. bin for my game are imported savefiles from the clients. It adds on over time and when it get to a certan number the game starts to spike a little.
ID:1205225
![]() Mar 20 2013, 11:51 am
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![]() Mar 24 2013, 4:41 am
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So why not store imported save files in a better way?
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