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Oct 23 2011, 11:44 am
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There isn't a proper collision. I see arms and legs overlapping the enemy.
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Magnum2k wrote:
There isn't a proper collision. I see arms and legs overlapping the enemy. Will be fixed :) |
Akriloth wrote:
chakra bars? Just been added. We'll make another update blog soon! :) |
Masterralphy55 wrote:
Magnum2k wrote: thats actually common in most sidescrollers and if punching didnt overlap the person it'd look weird |
Towers wrote:
Masterralphy55 wrote: Yeah it would look like it was just skimming the person then knocking them back. |
Avainer1 wrote:
Way to rip the faceicons from a PS2 Narto game. Other than that, nice. It's better than the crappy un-ballanced games like Moo Moo and NS. The mugshots were custom made using extractions from planetrenders. I can release a vid showing how I make one if you need proof though. Though the fact that they can be confused with being pulled form a PS2 game is nice because at least I know that they look professional. The hud itself (the bars and their covers/casings) are original though. I made them all up in paint.net Edit: Also, as for the bars, characters will continue to appear behind the bars, and the second hud for enemies will disappear completely while not in combat, but I will extend the time it takes to disappear from 4 seconds to 6 or 8. As for making them fade a bit whenever a character is behind him: I'll look into it. Trying to relate a map position to the hud is difficult due to the way the camera tracks the player. |
Bravo1 wrote:
Avainer1 wrote: ^ You know trolls these days Bravo. |
To everyone: Thanks for all the thoughts/suggestions on the game. If you have any more ideas let me know. Here is a pic of the completed Hud so you guys can get a feel of how it will look:
http://i.imgur.com/MuhcU.png top bar: Name middle: Health bottom: Chakra |
http://www.youtube.com/watch?v=QxgFpbmWWiA
Here you go Avainer1. Though I'm not sure if we'll even have a young Naruto character. I believe we will though, eventually. |
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