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Mar 2 2012, 3:11 pm
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thank you, changing control,params to anything,anything,anything,params fixed it, although why the original code worked just fine in a program that did not contain your mouse movement or pixel movement libraries still escapes me.
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I think it was the change to can_bump. Previously dense mobs could pass through each other, now they can't. This demo could probably use a lot of fixing up.
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