ID:1196103
 
I recently began working on the development team for a BYOND game, I've made quite a few icons in the past couple of weeks, and I've sent out a few of them to our coder.

As of late I've began to realize just what type of person our coder is though, he has complete control over the game's development, and is taking the game in a different direction than I intended. Not to mention the fact that he treats myself and others like minions. I am no one's minion, and I wish to withdraw from the development team for this certain game. He completely abuses the staff for the game, and I, fed up with it, will soon quit.

I wish to leave without having benefited this coder in any way. In other words, I don't wish for him to have access to the icons that I made. I'm afraid that even if I leave, he will still use the icons that I made for the game when it comes up. I don't want him to, and as creator of these icons surely there's some way to prevent them from showing up in a game where I don't want them to appear?

My question to you is: how can I quit the development team for this game, and leave without them using my icons without my permission.
If you made the icons for the game and gave them permission to use them I'm not sure that you can just take them back, though I'm not 100% sure. But anyways, good luck whatever happens
The game isn't up yet, and none of my icons have gone into affect. They're going to have me send 100% of all of my icons to them in a few days. But they do have a few of my icons here and there. They haven't been put in game yet.

The purpose for which I made them shouldn't even be considered. I did make them for the game, but now that I've made them, it should come up to me whether or not they can be applied to the game.

Basically: None of my icons have been applied yet, but I'd like to prevent that from happening.

Thanks
Hmm hmm, This happened to me before and it sucks..so much. I'm a nice person but when this happens i tell them off, I just straight up tell them " Hey! You SUCK and i QUIT working for you cause you are a Jacka$$!". I usually walk away with a friend from their if i've made any and use the icons i made for them in my own game.

You can't really quit working on the development team and expect them not to use the icons, it doesn't work that way most of the time. Unless the owner is a nice person.

Like i say go work with a better team and give ur icons to them, see who makes better use of it or something, that's what i'd do. Best of luck though those people tick me off so much (t x_x)
Thanks, I understand now that completely cutting off my icons from them may be impossible. I'll put in a request to the owner to not use my icons, but if they do then it's just too bad.

Your comment about teams really stirs me, that's exactly what I wanted. I wanted a team to work on, where everyone was at least halfway nice, and you could get treated like an equal. But at the current moment I'm under the power of a dictatorship, with a jerk for a coder.

I suppose for now I'll just have to cut my losses, and be sure to not send them any more icons.

Thanks again for the feedback.
It's okay It happens to a lot of people, that's why lately i've only been working with close buds of mine who i've been working with for a long time. They don't really know much who will give them icons so that's why i work with them, and they aren't the ones who like giving out icons or reusing them in a new game.

Just like you i just want a team i can work with where everyone is close and you can mess around a lot and get work done. Everyone's opinion is taken in and equal. I'd suggest finding a better team though because how you are describing your team makes them sound like total jerks who use people a lot.

If you can't say anything you could just cut your ties with them and block them off, that's what i do when people bug me to much and can't understand why i say no or don't finish stuff.
I suggest, next time, you make a contract. Especially if you plan on working with someone you've never met.
If you've already agreed to work with them on the project and you've sent part or all of that work to the project leader, then there is nothing you can do. Unless otherwise stated, when you're recruited into a development team, the one in charge is the one that's going to make the calls.

The best option is to specifically set terms before hand if you want/need any special accommodations. A virtual contract is generally a good idea. Ultimately, there is nothing you can do either way. I know, it sucks.
Send them really crappy art work.
They will be like "wtf" then they won't want to use your art at all.

*Reverse psychology winnnnn*
Try to think of the icons you've given them as practice work. Everyone improves over time, unless you have a certain disabling mental abnormality.
A year from this, you would look back and see how "sucky" your icons were back then and you wouldn't even care.

If you're gonna 100% leave, you might just wanna tell the owner his flaws and what he should try to fix, but don't get into an argument with him, then, leave with class and dignity.

He might reconsider his disposition as team leader and your fellow ex-colleagues might benefit from you leaving.
This has never happened to me before however, but I do wish you the best of luck.
In response to Lavitiz
Lavitiz wrote:
If you've already agreed to work with them on the project and you've sent part or all of that work to the project leader, then there is nothing you can do. Unless otherwise stated, when you're recruited into a development team, the one in charge is the one that's going to make the calls.

Not really correct. You either explicitly sign over rights to your work, or you do work for money (in which case it's usually able to be proven that an exchange of property is occurring. Use a contract to remove uncertainties). If neither of those things happen, you still retain full rights to your work. Merely sending something to someone doesn't give them any sort of rights to use it.

Of course it's up to OP whether or not it would be worth taking someone to small claims over it.
In response to Murrawhip
Murrawhip wrote:
Lavitiz wrote:
If you've already agreed to work with them on the project and you've sent part or all of that work to the project leader, then there is nothing you can do. Unless otherwise stated, when you're recruited into a development team, the one in charge is the one that's going to make the calls.

Not really correct. You either explicitly sign over rights to your work, or you do work for money (in which case it's usually able to be proven that an exchange of property is occurring. Use a contract to remove uncertainties). If neither of those things happen, you still retain full rights to your work. Merely sending something to someone doesn't give them any sort of rights to use it.

Of course it's up to OP whether or not it would be worth taking someone to small claims over it.

I see what you're saying. So, if one project accepts "contributions", and then the contributor want's their work back, you must remove everything upon demand? Wouldn't that complicate things? It seems like people would technically have to go through a lot of steps for it to all be legally/morally correct.
In response to Lavitiz
Lavitiz wrote:
I see what you're saying. So, if one project accepts "contributions", and then the contributor want's their work back, you must remove everything upon demand?

Yep. That's why you get people to agree to terms before using any of their work, and have a clear record of such in case any legal issues arise in the future.
In response to Murrawhip
Murrawhip wrote:
Lavitiz wrote:
I see what you're saying. So, if one project accepts "contributions", and then the contributor want's their work back, you must remove everything upon demand?

Yep. That's why you get people to agree to terms before using any of their work, and have a clear record of such in case any legal issues arise in the future.

Or tie steaks around the other party's neck and release the hounds.
In response to Dariuc
Dariuc wrote:
Murrawhip wrote:
Lavitiz wrote:
I see what you're saying. So, if one project accepts "contributions", and then the contributor want's their work back, you must remove everything upon demand?

Yep. That's why you get people to agree to terms before using any of their work, and have a clear record of such in case any legal issues arise in the future.

Or tie steaks around the other party's neck and release the hounds.

90% of the projects started on BYOND don't get finished anyway so you got nothing to worry about.
In response to EmpirezTeam
EmpirezTeam wrote:
90% of the projects started on BYOND don't get finished anyway so you got nothing to worry about.

Byond allows rips to be hosted while the original is being hosted who wants to finish a project when that could happen to them...

Byond needs some better rules and not to accept all these rips and put them on the front page.
In response to Southend_boi
Southend_boi wrote:
EmpirezTeam wrote:
90% of the projects started on BYOND don't get finished anyway so you got nothing to worry about.

Byond allows rips to be hosted while the original is being hosted who wants to finish a project when that could happen to them...

Byond needs some better rules and not to accept all these rips and put them on the front page.

They already do that.
And- don't give your source out. Pretty simple.
In response to Dariuc
Dariuc wrote:
Southend_boi wrote:
EmpirezTeam wrote:
90% of the projects started on BYOND don't get finished anyway so you got nothing to worry about.

Byond allows rips to be hosted while the original is being hosted who wants to finish a project when that could happen to them...

Byond needs some better rules and not to accept all these rips and put them on the front page.

They already do that.
And- don't give your source out. Pretty simple.
Unless you open source it.
In response to Dariuc
Dariuc wrote:

And- don't give your source out. Pretty simple.

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