ID:118345
 
I have put up a download link for my Mincraft Pokearth map, what I've finished so far. You can find the link in the official thread. I've chosen to put the uncompleted map up for download because I don't plan on making anymore progress to it soon. In order to work on Goldenrod City, I'd need all of the interior shots, shots which cannot be found online or in the official guide. And because the NDS emulator doesn't run on any of my computers and my NDS is lent out, I have no source material to work with.

I've instead decided to dedicate my time to finding work, taking care of my family, and making some heady way on Eternia, as KhaosParadox (now known as "Writing A New One) had picked me up for the project (right before my home life was suddenly rearranged) and I've yet to do anything really substantial.

Yesterday, I finally put a good number of hours into the project and made an effort to pull the game into pixel movement's territory. The movement feels much cleaner in a pixel based environment and the scale of the world seems a tad greater. Not to mention, movement for different creatures can now vary in many intervals, meaning that evasion is easier and monsters can have much greater diversity.

If the BYOND bug pertaining to pathfinding is remedied soon, then we can put up a test server and find out how viable pixel movement is. Cross your fingers, because what I've seen so far is wonderful.
Good. -*thumbs up*-


Good Luck, man.
I prefer your old CSS. =p
Me too. Tear.
lol well i'm a nub when it comes to Css, Sorry guys.
We'll work on it.
Any better, anyone?