ID:117989
 
Keywords: flash, prism, screen, title
Work on Prism is coming along nicely. The last couple weeks have been spent chiseling out the story line and plot. There has been very little programming and whole lot of writing going on. However, work on the title screen has been completed (for the most part). See the image below:


The title screen is actually a flash file embedded in a browser window. Prism will likely be utilizing this "trick" for a few other game menus, including: character creation, loading screens, settings menus, and possibly even a flash intro video.
It really looks good! It looks professional in my opinion. But lets wait what the others think about it.
That looks awesomse!
I want to hug you.
This all works in Byond? Does it optimize in-game objects at all?
Doobly-Doo Productions wrote:
This all works in Byond? Does it optimize in-game objects at all?

This all works yeah. It is good to optimize in-game objects by making it so that objects that never actually change can be shared.
It works in BYOND using forum_account's interface library. When an element is clicked in the SWF, the actionscript calls an external javascript function, which repeats back to BYOND. The entire GUI for this screen is programmed directly into the SWF file with actionscript. BYOND simply calls functions to javascript using the interface library, which repeats to the actionscript, and this is how the title screen gets populated.
Who's in the staff?
NefariousDevelopment wrote:
It works in BYOND using forum_account's interface library. When an element is clicked in the SWF, the actionscript calls an external javascript function, which repeats back to BYOND. The entire GUI for this screen is programmed directly into the SWF file with actionscript. BYOND simply calls functions to javascript using the interface library, which repeats to the actionscript, and this is how the title screen gets populated.

Oh cool, so it's client side. I like.
Very nice work. Impressive on how you were able to incorporate flash into a BYOND game. Nice job.
@Atriosv3: Current staff is just one programmer. Looking to recruit a pixel artist or two very soon.