var/icon/tempIcon
tempIcon=icon(icon=plyr.icon,icon_state="",dir=SOUTH,frame = 1)
world<<"\icon[tempIcon]"
tempIcon.Blend(plyr.Eyes.icon,function=ICON_SUBTRACT,x=1,y=1)
world<<"\icon[plyr.Eyes.icon]"
world<<"\icon[tempIcon]"
tempIcon.Scale(64,64)
b.icon=tempIcon
b.screen_loc="hud:2,2"
screen+=b
Problem description:
I'm beginning to feel guilty for flooding this forum so much, but you guys are just so darned helpful! Big thanks in advance!
Anywho, no matter whether I try ICON_SUBTRACT or ICON_OVERLAY or ICON_ADD or ICON_MULTIPLY I don't seem to make any impact on my original icon. You may notice the "world<<"s : they're just for debugging, and the output from them is below, followed by the result on the HUD.