Anyway, working on a new game, which is basically a fast-paced competitive puzzle/arcade game. Each player is given their own board and they have to destroy blocks to get points. They destroy blocks by selecting groups of blocks by dragging the mouse from one block to another, creating a box. The block in each corner of the box must match in order to destroy the blocks. There's special blocks and actions (like messing with the opponent's board) and other fluff, but that's the basics of the game play.
Here is the mockup so far (very early version). If you've played Startegem, you can probably imagine some of what will be around the edges of the interface. This game and Startegem (and others after it) will be linked together through cross server communications and friends lists and such, so I'm aiming for making them visually flow together as best as possible.
![](http://www.byond.com/members/Aaiko/files/2013-02/Aaiko-0001/new_thumb.jpg)
I will update this post with newer versions as they are made.
Edit: Latest version
![](http://www.byond.com/members/Aaiko/files/2013-02/Aaiko-0001/new3.png)
If you need any help testing, let me know. ;)
Will there be any way for players to directly interact(hurt/help) with other player's boards?