Luck

by Heyya46
Luck
Winner of the Simple Developments Opening Contest!
ID:116805
 


Game I made for Yusuke13's Simple Developments Contest.
A simple game; Deal a random amount of damage to your opponent, whoever keeps winning, is lucky, simple enough?

Credits:
Xerif who helped me with all my random bugs.
Tyga, Hashir and Ark who hosted the game for bug testing whenever I asked.
Base icon taken from here - (If it's a rip, let me know.)

Game Notes:
Version 5
Fixed Stat() bug
Fixed Cash saving errors

Version 4
Match Wagers/Betting
Fixed Timer Bug

Version 3
Added 3 Medals
Cash Gain/Loss

Version 2
Removed HTML
Increased AFK Inactivity Time
Fixed Challenge Bug

*Facepalm*
*Sobs*
*Facedesk*
Kyle_ZX wrote:
*Facepalm*
*Sobs*
*Facedesk*

*Slaps on Kyle_ZX's face*
*Laughs because we're all dead"
This is the beginning of the end. Haha.
-yawns-
That was an interesting story, can I go to sleep now?
Try harder?
Thanks for your submission. Congratulations on your victory!
As basic as it is, the theme fits pretty well.
1: You can challenge yourself

2: Cash is broken

3:
runtime error: list index out of bounds
proc name: Stat (/mob/Stat)
usr: IfStatement (/mob/Player)
src: IfStatement (/mob/Player)
call stack:
IfStatement (/mob/Player): Stat()


A. Freaking. Lot.