Problem description:
Hello, can anyone give me some pointers or a beginner's guide to code in huge icons such as 64x64, 128x128... Also, if possible a tip on how to position them on the base icon. Its quite troublesome to use the 'combining 32x32' icon tile method considering im new to coding... Just want to see how my susano'o icons would work :3
ID:1162537
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It worked~ though my whole base icon moves along with the overlay.. the susanoo is centered but my base moved -16px to the right.
mob |
You should be moving the overlay instead of your player.
e.g. obj/Effect/Susanoo Then you can add that via overlays += /obj/Effect/Susanoo |
:D it looks great
http://tinypic.com/r/2dtx7rm/6 Uhm last question though. the base appear to be above the icon when I set the susanoo as overlay... I have no idea how that happened.. I mean my other auras go over the base icon but the susanoo didn't |
Never mind.. this worked :D
obj/Susanoo thanks for the help ^^ |
Currently, you can make an icon whose size is not 32x32. Simply create an icon file then, on the upper right corner, edit 32x32 to any value you desire. From there, you can create pixmaps or movies. See pixel_x and pixel_y to align your icons.