Changelog (1.5) + Added sequence traps, such as the hole. (Thanks DarkCampainger!) + Made blade traps deadlier and smarter. - Removed the flying shoes for balance reasons. + Added a text rendering system to improve the look of messages. + Added a clear time to the win screen to see how long it took you to win the game. + Added a button to the win screen that allows you to publish your death count and clear time. + Added banana traps. (Thanks Super Saiyan X!) + Added arrow traps. (Thanks Kaiochao!) + Keys now have infinite uses.
This will be the last update to Green Orb Quest for a while, as I need to start work on my February 1GAM entry.
If anyone is interested in toying with the source code, creating their own maps, or adding new traps or items, then the source code can be found here.