All taken from this Classified Ad.
Rocket Down!
Youtube Video (Please watch if you're interested!)
Design Document
Description:
I have the beginning of a Design Document uploaded here if you wanted to read through it. If you're too lazy to download a text file and read through a few paragraphs then the game is a Multiplayer Sidescrolling Action/Shooter with a few design ideas from one of my favorite PS2 games, Starwars Battlefront 2. That's basically just the genre, so I suggest you read the document.
Project Goal:
Free to Play with a Subscriber system. It's always fun to make money, but I'd rather do it for the experience to be honest! (:
Skills Needed: (You don't have to be able to do EVERYTHING on this list. Just as much as you think you can!)
As mentioned in the title, I need a pixel artist that is very good at creating pretty much anything. I'm not going to be ridiculous what I ask of you, but what I do ask of you I'm going to be slightly precise about.
You'll be expected to make a images for each unit type, with gun arm removed from the body. It is okay to use a "base" figure for each of them, but each unit must have unique features that differ one from another. Another major aspect of the game is the terrain. Although the terrain doesn't have to be gorgeous, I'd like it to be something that will just blend well with the moving sprites.
And finally, the GUI. If you want, you can design a little banner and logo, because obviously I'm not the best at it as you can see from the Youtube video up there with a super quick thing I whipped up.. heh. But yeah, for the actual interface I'm going to need buttons and a background that suits the game. This will probably be last on your list of jobs, but yeah. It'll still need to be done eventually.
Compensation:
I do have monetary compensation, but this is only for quality work. If it takes you less than a minute to do a completely animated and fully functional sprite, then you're doing something wrong.
The more important compensation (at least to me) is you could join a team with me and continue to make sprites and we can share the profits from the game as long as we're together. This would be the best option, so please please consider it.
Team Members:
Forever alone. ):
Previous Work:
6 years of BYOND programming experience.
Turtle Towers 1st Place in GIAD2009
Toy Tanks
Forsight
Palette Tool
Trig Library
Contact Information:
Skype: gary.bethlehem
MSN: [email protected]
Email: [email protected]
BYOND Pager: Oasiscircle
Jul 10 2011, 7:46 am
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I don't recall authorizing the discontinuation of Delve.
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@EmpirezTeam: I still feel that Delve is something I would want to finish.
I haven't discontinued it, but because of all the people yelling at me about the art in the game AND me being alone and having to change all the spritework by myself every time the public majority changed its mind it detracted from my time to work on the actual systems in the game. I have lots of gameplay parts finished but I need to just put together the game managing parts and then just add stuff. I'll save it for a rainy day, but the thing that would help me most in any of my current or future projects is someone to do art. ): |
I look forward to seeing some more of your work. Let me know if there is anything I can do to help support a project.
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