Much like we have an #error directive, I would like a #warning directive. The only issue I have with #error is that it does actually count for an error. I would like something that I can use to remind me of something when I compile, instead of ceasing compile.
An example:
I'm working on a rather significant update, and after I post it, I need to update an external data source to reflect the changes, otherwise some players might be stuck in null land. I would just like to be able to #warn don't forget to update the database spawn locations, and have it all taken care of.
ID:115454
![]() Jul 5 2011, 8:50 am
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Resolved
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