turf
icon='poke center.dmi'
PC1
icon_state="PC1"
PC2
icon_state="PC2"
ok, so lordandrew showed me that i can code the turfs like this, which is very useful. now i have 3 different set icons that im putting in. a poke center, poke mart, and a starter house. all are iconed and named. upon finishing the codes and compiling. i went to go map what i had just done. 2/3 (center and mart. coded properly as per DM capitalization sensitivity,[made sure of this multiple times]) are not showing up as the icons intended for use. the starter house coded the same way, however is showing up. everything matches the way its supposed to. why isn't this working??
SN: i do want to mention, using the longer code like this. it appears:
turf
PC1
icon='poke center.dmi'
density=1
icon='poke center.dmi'
icon_state="PC1"
density=0