ID:1137958
 
(See the best response by Jemai1.)
Hello i was tying something in my game, suddently it tells me Bad number,
Character = 009
Character = 008


while i use
Character = 006
its all good. but 009-019-029-039 etc are all bad numbers
can you post a code snippet.
Best response
The 0 prefix will treat your number as octal (0-7). For hexadecimal (0-9,A-F), 0x is used.
if( 076 == 62 && 0x3E == 62 )
world << "this is true"