ID:11239
 
I was doing a bit of random surfing and came across this Java applet. It's a simulation of a cute little unicycle robot called Rose which you can drive around the place. It's an amusing diversion, so I thought I'd share it with y'all.

It's one of the many little experiments on the webpage of Ken Perlin. You may not have heard of him, but if you've looked into procedural graphics or have played around with certain graphics packages you may have heard the term Perlin noise. Turns out he's the guy who invented it, while working on the movie Tron. You learn something new every day!

Also, I'd just like to point out that the acronym of the title, AUD, has absolutely nothing to do with Australian Dollars.
I don't see the point...
"Also, I'd just like to point out that the acronym of the title, AUD, has absolutely nothing to do with Australian Dollars."

Ooooh I get it, *wink* *Transfers all his gold over to AUD*
The point in Perlin Noise? Because it gives an extra edge of realism and non-repetivity.
Sniper Joe - if you mean the robot unicycle thing, there's no real point to it, no. It's the guy's experiment with a simulation of a robot that balances on one wheel, that's all. I thought it was fun to play around with.

Perlin noise has a lot of point, though. A little predictable randomness goes a long way towards making computer graphics look believable.

Also, you can use it to generate cloud textures, which is why I was looking up the subject. =)