Controls:
Arrow Keys - Movement
Space - Fire
Alt + Space - Use Item
Shift + I or O - Zoom
Delete - Chat Window
Note: Storyline will not be fully programmed due to project version
Storyline:
As part of a space station expedition you're joined within a team of five to launch your space shuttle towards a distant Bit called Planetoria. Upon arrival you come across a whole new realm of unknown life.
One of your 1Bit Friends have suddenly disappeared from your Planetoria space base, so now its up to you and your fellow comrades to rescue your lost Bit friend. With raging wars against another life, only you can stop them now! So Join Today And Slay Together. Make a decisions soldier. Live or Die?
Alpha Stage - V0.0.1
Game Released!
Alpha Stage - V0.0.2
Extended Map Length.
New Tool Weapon allows the player to cut trees and rocks.
Bomb Item deals alot of damage
Cave Area is now added inside Temple
Multiplayer Fix
Screen Zoom In & Out Option
Camera Function follows and lazy_eye camera
One Bit and Blockworld Statues
Mobs are less damaging and have a chance to hit
Spider Mob wraps the player in Web
Alpha Stage - V0.0.3
Basic Chat System
Fixed Multiplayer bugs
Alpha Stage - V0.0.4
BYOND Members get Starter Rewards (Spacegun - lighting fast, very powerful gun)
Fixed Multiplayer bugs
Fixed HUD Alerts (Player Ping)
Call-A-Space FM - (Radio now gives access to new weapons and missions)
Coins - in-game currency
Alpha Stage - V0.0.5
Spacegun has been modified - (Firing Rate)
World save has been implemented
Movement is now frozen whilst accessing Call-A-Space FM - (Until all HUD Display is closed)
Help - (FAQ Update)
Alpha Stage - V0.0.6
Save and Load Options have been added to Call-A-Space FM
Fixed Various Bugs.
New Mission Support - (Protect the NPC, Recover Extracted Enemy Files)
Lasergun added for limited time only
Coming Soon..
Start Menu - (Play, Settings, Host, etc.)
In-Game Menu - (Screen Size, Sound, Music, etc.)
Medals, Leaderboards
Please, leave feedback in the discussion tab. Thanks.
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All rights reserved.
So many bit games lately. It's going to seem redundant when I release 1-bit Space Adventure, even though it started this whole bit games thing.