NNAAAAHH wrote:Who would you say, active, on BYOND, is considered a 'veteran' of a field of development?
BYOND doesn't have 'veterans'
What? Yes it does...
Anyway, as for the rest of the comment you have made; the hardware developers are more of a master in the field of 3D engines than John Carmack. As you've already sit on; '3D engines that strain the limits of graphic hardware'. This would mean they have more control over the field than any programmer available.
There are so many other ways of going about it and good teacher observation and experience seems to suggest those ways carry far more motivation weight, I'm not sure what would make such an approach compelling.
The only particular scenario I can think of is a super-ego issue, which I think you've touched on before. Super-ego happens to be perpetuated by teen bravado (which you do see on BYOND often) and the sense that reputation on these forums holds some social value. Which critic through "taking down a peg" may (or may not) help deflate that.
However, see above, I think you need quite some intellectual authority to even consider this, and I don't think we have the individuals. What we do get though, which concerns me greatly, is individuals not of a suitable authority trying this. That creates a certain sense hostility in the critique and comments "approach" on BYOND, which discourages participation and so holds us collectively back. It also ironically perpetuates the super-ego issue among those that who ask for critique, as they hold a standing assumption that non-positive (not necessarily insults, just any advice) critique is merely "haters hating".
We obviously would rather not have this situation, if we can help it. We have a fair few lurking who have the intellectual prowess to provide good (better than currently expressed) critique on programming and art. They don't due to the super-ego issue (they'll be ignored by the person asking) AND in part potentially "aggressive" cross-critique from their more junior peers (being cross-checked by people who really, have no mettle with which to do so, much less with a combative tone). You can't get their participation, or the participation of individuals that are "too afraid" to even ask for C&C by having an "aggressive" critique approach being the defacto or popular approach.
This is one of the big moderative reasons I'll always cringe at "insulting" critique styles, as collectively it makes no sense for us, nor particularly to me seems a necessary approach. Those with sufficient super-ego will ignore critique they wish to ignore regardless, and that is their problem. I don't think those people are moved by "insulting" critique, and I think everyone else would be as moved, if not more, by an approach that makes it's phrasing respectful and understand that individuals seeking C&C will (and should to an extent) hold pride in their creations, before getting into the important matter of improvement.