
o Bug fixes, cleaning of black voids in maps.
o Damage equalization, matches will ideally take longer.
o Redone Interface
o Tournament Event Challenge (1vs1, 2vs2, etc)
o Dojo Challenge - A survival mode bringing in each stage a different set of Boss(es).
o Buddy System
o New Abilities - Attacks usable once per game, categorized as ultimate abilities with various effects to bring your team into advantage when losing, or to reassure your success while winning.
o Equipments and Scrolling items to enhance them bring an economy to Pokemon Z.
Soon to come (maybe) later on:
o Dungeons in each map to alternate with and obtain rare items in.
o Buddy chatting system.
o Clubs (Guilds) and Club activities.
o Dream World.
o Giratinas Dimension.
o Item Crafting.
o Player vending store carpets.
o Emoticons extras.

We'll have some more dimensions to the game, it looked a bit flat.
Give us some feedback if you wish on the next updates that will be featured through the beta testing of Pokemon Z! it'll be our indefinete opening, therefore from then on we won't be wiping or bringing the game down (as long as we don't have to for some heavy reason).
P.S. Attacks are being redone, now have a small pixeling team working on the animations.