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i dont know if i should post this here or on Design philosophy , so if this is not the right place please tell me

Problem description:
So it is not really a problem its more of an idea, im making a snakes&ladders game, iv finished the board with the dice and movement, now i need to make the system in which 2-5 ppl get ot play with each other.

i need some ideas to do that and how to make it so that if 3 ppl r already playing in a (?,?,2) map, and 2 ppl wanna play a new match at the same time those 3 r playing, how can i make it so that they dont get to tele to the same map? do i need to make lots of maps?

world.maxz ++

?
this would just increase the z?
SwapMaps can help you generate multiple boards at run-time.

http://www.byond.com/developer/LummoxJR/SwapMaps
for this, i will need to manually map the maps right?, i need something that auto generates a map, more like copy it and add add a new Z with the copied map if thts possible
I would just copy the board onto like 20 z-levels. Because I'm lazy.
Oh, yea. Forgot about that.
well the game only uses 5 rooms max, so i would just need 5 z levels... ty for the help guys