mob/verb/CreateClone(Name as text)
winclone(src, "OriginalWindow", Name)
var/obj/O = new
O.screen_loc = "map:1,1" // O.screen_loc = "[Name].map:1,1" will not work
client.screen += O
Problem description:
I would like to clone a window containing a map, the problem is in order to place objects (using screen_loc) the name of the map must be unique.
Would there be any other way to clone a map and place objects on it?
A way to workaround this problem is to not place any map control in the window that you are going to clone then create the maps on runtime.
I also suggest submitting a request to fix this flaw.