mob
Alienbaby
icon = 'beasts.dmi'
icon_state = "alien baby"
Click()
usr << "It seems that they raise alien babies in the future."
New()
walk_rand(src)
I have this file for an npc moving about the screen, but it moves too fast. Is there any way I can slow it down?
Or, if you're using pixel movement, give it a lower step size in either walk_rand or the object definition.