- Multiple game rooms can run on one server.
- Chat can be filtered.
- An adjustable Message Of The Day can be displayed.
- Turns can be broken into phases. (Each turn is simultaneous by default.)
- Players can vote to add timers.
- The interface can be overwritten piece by piece.
- A demo is included.
![](http://www.byond.com/games/hubpic/94027_7036.png)
Overall, the goal was to allow developers to concentrate on the mechanics of their game. In theory, they should spend most of their time implementing specific phases as their project requires.