What I want, is to be able to make an image pack, allow players to download this pack separately from the game itself and store them on their own computer and allow the game to reference them using local html addresses
This is mainly because the game's resource file has already cracked the 100mb mark, I'd rather not add another 30mb to it.
I've already tried just referencing the images using plain html but byond doesn't seem to recognize any images stored on the user's computer except what is in the cache. Is there any way to change that?
I really don't want to store these images on an image hosting site if I don't have to because of the volume of the images.
http://www.byond.com/docs/ref/info.html#/client/proc/Export
BYOND won't automatically know if a file is on the computer ... export the files to a specific location and use them from there :)