ID:105175
 
Thanks Teka for buying me a membership and thanks to Ryan for pretty much putting my development out there, well it wouldn't make sense but to discuss it a bit here:

The game I am hoping to create is a fully customizable life simulator, a big game indeed. The life simulator will have some similarities to the Sims, seeing as the main goal is to basically Live Life however you want to. I've choosen this idea because it seems to keep my thinking of new ideas, and the possibilities are limitless.

I have yet to find a decent artist willing to work for free but I've been programming the game as best as I can with Ryan pretty much proofreading it, so for now it is placeholders and stickart untill I can release something decent enough to pull or atract artist. I was obviously hoping to find a free one but if I have to result to paying a freelancer I will do whatever it takes to make the game look 'decent' before the beta.

As you can see here I really didn't get too complex into the game mechanics and design, because probably somewhere in December and January I'll be starting a development journal with screenshots, along with closed testing. I have big hopes for the game, I know not many developers follow through and complete a game, but I really believe the problem is in the creator's interest, I truly believe this is a game that I can stick with, and I'll work on it everyday after I get home from HS.