I don't actually want to add A* pathfinding to my game since step_to already provides it. I would just like something more useful.
Currently, an object moving to a turf will stop when a corner of that object touches an edge of the turf.
Something nicer may be the object aligning its center to the center of the turf, or something.
ID:1051581
Nov 13 2012, 4:14 pm
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Nov 14 2012, 5:28 am
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Couldn't you have another more sophisticated proc kick in and center the atom once step_to() has ran its course?
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I actually prefer my other request:
http://www.byond.com/forum/?post=1278578 |