Let's use this as example: We have a 20MB RSC, that will take a lot using preload_rsc if you don't have a good server. I was thinking on this: What about an option to split rsc in parts (Game.rsc.part1,Game.rsc.part2) Then adding them in Server and it will load part1, then part2, etc.
I hope you understand it! If not! GRR.
ID:104812
![]() Nov 21 2010, 1:27 pm
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Not Feasible
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Yes. But atleast if your internet fails, and you get disconnected. You've downloaded 5MB of it! And you will have to download 5 MB More!
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This would be a completely pointless change IMO. If your goal is to prevent disconnected players from having to re-download the entire package again, then it should just be handled like that, on a per file basis. Though I'm pretty sure I've seen that brought up and shot down before because of the current implementation.
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That's still 20MB though you have to download.
Also I *think* this is already possible if I'm reading the preload_rsc entry right.