Well its been awhile since my last post on Bleach revolution.Yes,it's still in development and going strong!
As development progressed,we went back to polish a few things;byakuya's release being my main concern.though the prior version was unique in it's own way I still wasn't satisfied.I wanted to create something far closer to the anime than ever thought possible.So we took weeks writing up designs,countless hours spent on making concept art etc etc.We eventually settled on one method that would undoubtedly be the most labor intensive.
We decided to animate the entire mass as a single sprite,dropping our previous design completely. After working tediously for a few week i managed to scrap a little something to show:
This is what we have so far.
still under heavy development
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ID:103908
Oct 29 2010, 2:52 pm (Edited on Oct 29 2010, 3:06 pm)
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Galactic Soldier wrote:
I'm not sure why people don't realize this, but you artwork isn't great at all. It is something new to BYOND and better than the rippers here can do, but in the real world your art can't compete worth shit. Way to be harsh. It's fine if you don't think his work is as much as people compliment it to be, but to call it shit without any sort of constructive criticism is even more immature than them. |
Charlesg154 wrote:
Galactic Soldier wrote: Not only that, but I'd like to see him do any better. On topic: Just one question. I know it's still under development, but is the mob going to just stand there as he does all of the attacks? |
@Jordan11: The mob will be animated, the mob will be able to move while these attacks are being executed your cloud mass will just be reduced until the separated sections have been recollected if you have left them.
@Galactic Soldier: In the world of 2D anime games it is actually a pretty decent competitor though. But then again, you sound mad. uMad? |
One thing I don't think anyone has ever thought about yet is...
What happens when this is being executed and the player gets hit? Does the attack still follow through or do you have a back-up animation for canceling the attack mid-way through to solve any graphical errors? |
nice work zane, you are an inspiration to us all ^_^
how much frames u got in there? |
@Maximus_Aalex2003,its meant to do damage to anything within its attack radius,that way it mimics how it works in the anime to some extent.
@Galactic Soldier: Oh how it brings my heart joy to be so loved as to be targeted by rage filled tards. In this animation alone is approximately 71 frames give or take. |
Looks alright, i just feel sorry for Gaylesauce having to program this praying it doesnt kill a server with 4 players never mind 100+ :/
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It looks like a globby-cloud. I'd just like to see a reference, cause I don't really wanna look for it.
But since it's a WIP I'll wait for the finished product. |
I don't care if it has graphical glitches, if you have original stuff like this in it, I'll burn the game up on my PC.
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In relation to Bankai..
Will there be a process similar to ho Ichigo got his bankai for all zanpakto? |
Looks cool! But I have a question ... if i have never played a bleach game or seen the show would I be able to play this game and understand what im doing?
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Rockeyx2 wrote:
Looks cool! But I have a question ... if i have never played a bleach game or seen the show would I be able to play this game and understand what im doing? hmm i dont think so, you should really watch the anime :D its awesome!, great story line,cool characters. if u wanna play this game u will need to know what zanpaktou,shikai,bankai is ect. |
Rockeyx2 wrote:
Looks cool! But I have a question ... if i have never played a bleach game or seen the show would I be able to play this game and understand what im doing? Knowing chris gayle and zane, they'll probably make a tutorial to explain the basics of the game. Name of each race, name of the weapons of each race and so on. So you'll likely be able to play this without watching the show or reading the anime. |
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Always good to see those few anime games taking the extra mile!