ID:103865
 
Applies to:Dream Maker
Status: Open

Issue hasn't been assigned a status value.
Example of how it would be coded
world
OpacityPattern=icon('greyopacity',"darkergrey")


Basically, OpacityPattern would replace the default black opacity with a grey version of it. Grey was all I could think of but, it could also be used for dungeons, setting it like so
world
OpacityPattern=icon('Dungeon',"StoneWall")

meaning less objects in to deal with in things like for() loops.
You can do this yourself with client.screen?
Yes, but that would be work./sarcasm