mob/verb/ChangeClimate()
for(var/turf/Genetic/Grass/G in oview(3))
if(G.icon_state=="Snow")
G.icon_state="Grass1"
for(var/X=1,X<world.maxx,X++)
for(var/Y=1,Y<world.maxy,Y++)
if(G in locate(X,Y,src.z))
G.icon_state="Grass1"
else
G.icon_state="Snow"
for(var/X=1,X<world.maxx,X++)
for(var/Y=1,Y<world.maxy,Y++)
for(var/turf/Genetic/Grass/GG in locate(X,Y,src.z))
if(GG.icon_state=="Grass1")
G.icon_state="Snow"
Problem description: I am trying to change climate and when it become snow all the grass turn into snow but only grass without anyturf over it become snow rest stays same.