When anyone completes a quest, logs in or out, and only sometimes when you kill an npc, everyone on the server gets a huge lag. NaturesBlade, Lavitz, and I all experienced and confirmed it.
Numbered Steps to Reproduce Problem:
Complete a quest, kill a few npcs, and/or log out/in.
Code Snippet (if applicable) to Reproduce Problem:
mob/Login()/proc/LagServer() // ???
Expected Results:
I expect no lag from any of these task.
Actual Results:
Lots of lag for all those task.
Does the problem occur:
Every time? Or how often?
Everytime for login and logout, sometimes for killing npcs, all the time for completing quest.
In other games?
In other user accounts?
On other computers?
Lavitz and Prfzx confirmed it lagged for them as well after I accomplished these task.
When does the problem NOT occur?
When your Not doing these task.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? It worked fine about a day or two ago.
Thanks, Tru :)