Didn't notice these until I opened the options window. Was looking to see if there were other errors about the end game event because the game isn't ending.
runtime error: Cannot read null.hit_x
proc name: check collisions (/obj/bubble/proc/check_collisions)
usr: null
src: the bubble (/obj/bubble)
call stack:
the bubble (/obj/bubble): check collisions()
runtime error: Cannot read null.hit_x
proc name: check collisions (/obj/bubble/proc/check_collisions)
usr: null
src: the bubble (/obj/bubble)
call stack:
the bubble (/obj/bubble): check collisions()
runtime error: Cannot read null.hit_x
proc name: check collisions (/obj/bubble/proc/check_collisions)
usr: null
src: the bubble (/obj/bubble)
call stack:
the bubble (/obj/bubble): check collisions()
ID:1023099
Oct 20 2012, 12:33 pm
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