ID:102192
Sep 20 2010, 7:12 pm
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I learned that the only way you are going to get anywhere in life is to work hard at it. Whether you're a musician, a writer, an athlete or a coder, there is no getting around it. If you do, you'll win-if you don't you won't.
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Sep 20 2010, 7:51 pm
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Honest words from a wise, Dragonball Z Dark Apocalypse player.
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Cody123100 wrote:
What if I work hard at losing? Do I still win :O? That good sir, is a winning fail. |
Yeah, there's not much value to your words considering your Medals/Favorite Games.
But, your words still hold true. If people were able to just rip and sell/produce in the real world, we wouldn't have Copyright or Patents. Any average Joe could grab an iPod, paint it a different color, slap a sticker on it and sell it with the name myPod and make a fortune. A problem with BYOND's community and rippers are they are ignorant bastard children who are most likely the type of kids who have mom and dad pay for everything, text and talk during classes when they NEED to be learning (see: their grammar, their education, their overall ability to comprehend simple thoughts), and generally do absolutely horrible in life without being a dependent for the rest of their years. Because that's what rippers are. They are independent individuals who cannot comprehend simple thoughts and processes. Learning how to code/program is very simple if you take the time and effort to do so. It's not rocket science, although you can incorporate programming/coding into rocket science, but still it's not rocket science. My first line of MY code was when I was 9. Today's time it takes the average BYOND user until the age of 13 (starting from the age of 9-10) to even understand what a var is. |
Dantom.BYOND.Linux
Last updated for release: 432 Installation procedure: 1. Unzip byond-linux.zip. (You probably already did this.) 2. Type 'make' and follow the instructions. Basically, you have the option of installing here (for your personal use alone) or on the entire system. 3. If you installed on the system and you changed the byond system location, be sure to add BYOND_SYSTEM to your environment settings. You may also need to set LD_LIBRARY_PATH or modify /etc/ld.so.conf. The default installation parameters should require no further setup. 4. If you installed for your own personal use, be sure to add the call to byondsetup in your profile script (.bash_profile or whatever your shell uses). This configures various environment variables required by the software. 5. You can host games with DreamDaemon. Just upload the .dmb, .rsc, and any other necessary files to a directory with the same name as the .dmb (like MyWorld/MyWorld.dmb) and host them with a command like this: DreamDaemon MyWorld <port> <options> & where <port> may be ANY or some fixed network port such as 1234 and <options> may be any of the options documented in the language reference under /proc/startup. The most important ones are -ultrasafe, -safe, and -trusted. If you put the .dmb into a directory with the same name (known as a "safe" directory), then -safe mode will be used by default. Otherwise, -ultrasafe mode will be used, which will cause run-time errors if the world needs to do any file access. Do not use -trusted mode unless you trust the author of the world, because the world will be able to execute any command and access any of your files. Even if you trust the author, do not use -trusted mode unless you need it, because that will give you extra protection against bugs in the .dmb code opening up unnecessary security holes. I should mention one other very handy option: -logself. That puts the output from DreamDaemon into a .log file with the same name as the .dmb (e.g. MyWorld.log). Make sure you remember to look in there though! For further information, try 'man DreamDaemon'. 6. You can download games (to host) by using the DreamDownload utility: DreamDownload byond://Author.Game This will install the game (or library) in the appropriate directory, and output the location so that you can host (or use) it at a later time. 7. If you want to run a host server, check out host/readme-unix.txt. Visit www.byond.com to find out more about BYOND, meet the gurus, and report bugs. We welcome you to distribute this software. Acknowledgement =============== BYOND versions for BSD flavors (FreeBSD, NetBSD, OpenBSD, and Mac OS X) contains external code from libexecinfo with the following copyright notice: * Copyright (c) 2003 Maxim Sobolev <[email protected]> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. |