ID:1018032
Oct 15 2012, 12:17 pm
|
|
What you guys likes most a base 32x32 or a bigger one for a rpg,pvp game?o-o
|
Copyright © 2024 BYOND Software.
All rights reserved.
If the map is smaller, the icons should be smaller. If it's a retro game, it's better to go small either way, and just stretch the icons, or make them seem like they have the stretched vibe.
It really just depends on the game, but there's also a matter of the artist. A big base might suck compared to a small base, if your pixel artist only knows how to draw and animate a small base properly. After all, a big base means more detail, which means errors are noticed easier.