ID:101795
![]() Sep 11 2010, 9:24 pm
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In my current project for BYOND casual's competition, I plan on letting players battle each other as robots, like Battle Bots (or whatever they're called). Right now, the whole game is only really a work in progress (lots of debug commands and just the shell of an engine), but I plan on hopefully finishing it for the Sunday's deadline. Either way, I wanna know how important customization is to you guys. At the moment, I have a small customizable 16x16 design you can place on your robot (you draw it using the built in editor). However, should it be bigger? Each robot is a circle with a radius of 16 (meaning that the design takes up between about 1/3 and 1/4 of the robot). Also, should I make the design circular instead of square? Should I also make other colors customizable, like maybe add other little parts that extend slightly out of its bounding circle area?
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![]() Sep 11 2010, 9:37 pm
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battling robots... doesn't really sound too casual to me o.o
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Metamorphman wrote:
battling robots... doesn't really sound too casual to me o.o Feval is in BYOND Casual. |
Oasiscircle wrote:
Metamorphman wrote: That's how I actually came up with the idea. I was originally going to make a board game, but I don't like making them, so when I noticed Feval in the guild, I decided to try to make a game about as casual as it. |