WorldRestore()
set category="Death Note Host"
world.Repop()
..()
Problem description:
I am trying to make my WorldRestore() to clear the world from scratch. By that, i mean that i want the WorldRestore() to do the same as the reboot proc but without rebooting. I just want WorldRestore() to make the world like the map. In case someone creates something and instead of deleting it every time (if there are a lot)i just use the verb.